VillageCraft

VillageCraft Boards => General Discussion => Topic started by: Akomine on 22 January 2016, 03:51:29 AM

Title: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: Akomine on 22 January 2016, 03:51:29 AM
RandomDrops is a custom plugin that allows us to add loot to mob kills.

Please suggest what kind of loot mobs should drop.
Title: Re: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: EnderEssence on 22 January 2016, 04:44:04 AM
Hmm. Let's see...what are some new possibilities?

What do you think? Chances are, you're going to hate at least one, but still.
Title: Re: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: Lividup64 on 24 January 2016, 05:37:29 AM
Ender has posted dome useless shit but this is amazing.  But for the fractions the chances are just too low.
Title: Re: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: DoggyStomper on 24 January 2016, 08:54:21 AM
1 in 750 chance to get a Dawggy head from killing a wolf.
Title: Re: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: Shensley on 24 January 2016, 02:49:18 PM
100% chance of getting PengBunny's head from killing a pig.
Title: Re: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: Akomine on 24 January 2016, 03:09:14 PM
Please don't suggest chances like that lol. Items are given a weight from 1-32,000 which determines their chance to drop, relative to all other items and their weights.

Please do suggest items.
Title: Re: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: fireboy50 on 5 February 2016, 03:02:30 PM
Enchanting books, Money (Paper that when right clicked pays player amount), A higher chance of stp's, Mob themed tools "A piggy slayer" "flame 2, sharp 3" and a almost zero chance of a rank (only happens when mob is killed by player so grinders don't work). I also think it would be cool if you could kill 10000000 pigs and unlock a disguise  of a pig and more like that.
Title: Re: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: Lividup64 on 5 February 2016, 03:09:57 PM
Enchanting books, Money (Paper that when right clicked pays player amount), A higher chance of stp's, Mob themed tools "A piggy slayer" "flame 2, sharp 3" and a almost zero chance of a rank (only happens when mob is killed by player so grinders don't work). I also think it would be cool if you could kill 10000000 pigs and unlock a disguise  of a pig and more like that.

That's an absolutely huge number of pigs.
Title: Re: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: bob131573 on 6 February 2016, 07:58:47 AM
Enchanting books, Money (Paper that when right clicked pays player amount), A higher chance of stp's, Mob themed tools "A piggy slayer" "flame 2, sharp 3" and a almost zero chance of a rank (only happens when mob is killed by player so grinders don't work). I also think it would be cool if you could kill 10000000 pigs and unlock a disguise  of a pig and more like that.

That's an absolutely huge number of pigs.
Over time...
But, i don't think we have a disguises plugin, and it's only kind of possible to the people playing who have HUGE pig farms,  so yeah, that's a huge number of pigs
Title: Re: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: fireboy50 on 6 February 2016, 02:43:24 PM
I didn't mean literally ten million pigs XD That was just an example
Title: Re: Suggest Items that should drop when you kill mobs! (RandomDrops)
Post by: Hogz on 6 February 2016, 09:57:33 PM
Maybe some form of key or something that you could trade in for a special item or something along those lines.

Something like for Passive Mobs:

Chicken - 1 in 500 chance
Pig - 1 in 250 shared with sheep
Cow - 1 in 100 chance
Mooshies - 1 in 50 chance

These "keys" can be traded to unlock chests which have different tiers based on the amount of keys you used to unlock them.

Tier 1 - Meats (1 key)
Tier 2 - Iron ect. Heads maybe? (5 keys)
Tier 3 - Spawn Eggs for passives (non-useless ones) 10 keys

And for aggro mobs can be something along those lines but with different rewards?