VillageCraft

VillageCraft Boards => Parliament | Suggestions => Topic started by: Xalin720 on 25 February 2012, 02:45:51 PM

Title: Monster Repel for village vote
Post by: Xalin720 on 25 February 2012, 02:45:51 PM
Alright, I've had this idea for a while since I've played and donated to the game
This vote basically has the meaning in the title. There should be a monster repel command
But it consist of a lot of money to repel to make it be protected from monsters.
Probably around 10k to 20k for protect of the village.
Would this be a good idea? that way when we build at night
We wont have to worry about being blown up by creepers or killed by skeletons.
Title: Re: Monster Repel for village vote
Post by: Akomine on 25 February 2012, 05:21:17 PM
Interesting idea. Verrrry interesting...

Like Qualia, we could prevent monsters from existing in certain villages.
Paying for this is interesting, but I think the luxury should be more expensive than 20k, since all village members will be able to pool their cash.
Regardless, i like the idea.
Title: Re: Monster Repel for village vote
Post by: Xalin720 on 26 February 2012, 01:45:27 AM
Well it just came across the mind :P
Title: Re: Monster Repel for village vote
Post by: huntman0697 on 26 February 2012, 07:27:53 PM
Good IDEa Arcania has walls around it and is lit up like Christmas yet mobs still spawn in it lol which makes the walls feel purposeless other than aesthetics.
Title: Re: Monster Repel for village vote
Post by: Xalin720 on 26 February 2012, 09:23:26 PM
Thats what i said i thought it would work to keep mobs away so i decided to put this vote up! :D
Title: Re: Monster Repel for village vote
Post by: HOPPINGBUNNY122 on 27 February 2012, 09:09:41 AM
Yeah I like this idea, It gets annoying when you keep getting hurt from monsters in your own village...
Title: Re: Monster Repel for village vote
Post by: cjm721 on 27 February 2012, 10:41:27 AM
Personally being able sub region villages would be nice. Narnia has several xp farms, but in the courtyard we would want to block spawning while in the xp farm it requires spawning.
Title: Re: Monster Repel for village vote
Post by: Bluthochzeit on 29 February 2012, 07:20:45 PM
Monster repel, do want.

While 1.2 offers a chance for people to make Iron Golems to wail on hostile mobs, I would prefer for them never to be there at all.  Lemon and my current project includes wide, open grounds, and I would like for them to be safe at all times of  the day.
Title: Re: Monster Repel for village vote
Post by: huntman0697 on 29 February 2012, 07:27:28 PM
I just won't make them because a villager might try to kill it I would much prefer the mob protection and make a iron golem for fun.
Title: Re: Monster Repel for village vote
Post by: DarkenedAngel on 1 March 2012, 07:28:12 PM
I feel this would make things to easy. You should just have to light everything properly to get no mobs. But if it does pass wont bother me to much tho because i wouldn't have to buy it and if i did not a big deal either. My only issue is this could effect cave systems under villages (i have A LOT under mine at least) which doesn't seem right. You should have to fight for them and light them properly to not get attacked.
Title: Re: Monster Repel for village vote
Post by: huntman0697 on 1 March 2012, 07:36:10 PM
It's going to be pretty expensive for that advantage.
Title: Re: Monster Repel for village vote
Post by: boylink on 2 March 2012, 06:41:47 PM
Yeah I have a desert village and it's full of monsters.