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Messages - Saxturian

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1
Off-Topic Discussion / Re: let's exchange music bitches
« on: 1 February 2022, 09:33:17 PM »
Can confirm that these are all bops.
don't pretend you ever listen to the songs i send u bish

2
Off-Topic Discussion / Re: let's exchange music bitches
« on: 1 February 2022, 09:24:32 PM »
didn't realize this was still a thing. some new releases for my metalheads out there








(this last one is my fav)

also bad omens drops a new album 2/25 for anyone who fucks with em

3
Ban/Punishment Appeals / Re: Ban Appeal
« on: 12 November 2020, 07:08:05 PM »
Hello, you were banned a couple times in 2016 for griefing, yeah. It's been over 6 years and I'd be okay with unbanning you. I'll wait for any other staff who'd like to chime in.
I agree with this

4
Parliament | Suggestions / Re: Community Art/Project Guidelines
« on: 26 October 2020, 06:10:51 AM »
Quote
2. Any hateful speech that is directly targeted at specific religions, will not be tolerated.


alright listen i think this shit is dumb af but i dont wanna get bitched at cus bitches trippin, so i typed up things that i assumed people get offended about lol

5
Parliament | Suggestions / Community Art/Project Guidelines
« on: 24 October 2020, 02:17:41 PM »
Hello all,

Here are some possible guidelines for community sponsored art and projects, anything directly belonging to Villagecraft really. Please note these are not applicable to the server as a whole.

1. Any hateful speech that is directly targeted at a specific race, otherwise known as a racial slur, will not be tolerated.
2. Any hateful speech that is directly targeted at specific religions, will not be tolerated.
3. Any hateful speech that is directly targeted at transgenders or LGBTQ+ will not be tolerated.
4. Any hateful speech that directly symbolizes any of the aforementioned rules is also not allowed.

Please feel free to make suggestions about these rules. If you have some you'd like to add or if you want more clarity in the wording, or if you disagree with a given rule. Should we come to a general consensus on these rules, then they will be moved to a parliament vote. Also, to restate, these will only apply to community art or property directly owned by Villagecraft.

I look forward to your feedback!

6
Off-Topic Discussion / Re: Why Isn't the US a monarchy?
« on: 4 May 2020, 07:39:17 PM »
So I was re-reading The Spirit of the Laws by Montesquieu, which the American government is very much based upon, and he does not directly endorse that an executive should be elected; even going as far as saying that liberty can be achieved under a monarchy.

Seeing the recent loss of Sanders in the primary, the american people clearly do not know what is best for them. So, why do they have direct control over the president? An ideal system may be to have a hereditary monarchy in which the judicial and legislative branch retain their function and power. Including the ability to impeach the executive, given a significant majority, and except for enacting short term limits on the legislative branch. The only problem I can see with this is the pretty direct control the executive would have over the judicial branch, which could be mitigated by having judges appointed by the senate, or be directly elected.

Thoughts?
lol. the american people know sanders is definitely not what's best for them. that's a good thing. sanders was a terrible candidate, better than biden, but still terrible. they don't necessarily have direct control over the president, we have the electoral college bruh. the reason the us wasn't made a monarchy is because it was founded under the principle of freedom and democracy after their natural rights were stepped on by the british, so why would they want another monarchy? also your whole "people can't decide what's best for them" is what Stalin, Hitler, Pol Pot, and many other dictators said as well so...yeah

8
Rules | Info | Support / Re: List of VillageCraft Staff Members
« on: 4 May 2020, 07:28:43 PM »
Changes
Theodorf -> Resigned

AMICABLY RESIGNED
I TOLD HER AMICABLY, SHE AIN'T LISTEN

9
I just wanted to hop on to point out a couple of things. First of all, while protoape was using some big brain energy using Luis' data, it's technically invalid since the entire basis of normalcdf is reliant on it being a normal curve, meaning that the data would have to look something like this:
Now, given Luis' σ's, the data would not look like this, as one standard deviation from the mean would have a value of either around 13-15 and 23-25, which I personally have never seen the tps hit. Another standard deviation would then be 8-10 and 28-30. By the time we reach the second σ, this should encompass approximately 95.4% of our data. To get the rest we have to do yet another deviation.
tl;dr the curve isn't normal so calculations for a normal curve can't be done.

Also, there has been less discussion on this thread and more just outright aggression. We are all adults here.

People upset if this vote passes: I personally haven't seen 10+ people on often, and there's plenty to do other than use a farm. If your gameplay was just consisting of sitting at your farm and talking to people, they just go somewhere else and talk to people, or build a smaller farm and operate that when 10+ people are on. While this isn't ideal I can tell, it is what it is.

People who are voting yes on this vote: It should be understood that while you may think this is just people overreacting, some people enjoy getting on and afking at farms and chatting people up while they do it, or some people use them to fund certain projects they want, etc. and you should be considerate and understanding that some people are going to be upset - they're losing an aspect of villagecraft that they enjoy if 10 people get online. It is frustrating both ways.

We all know how to treat other's opinions with respect, and we all know how to treat others with respect. Think before you post. Have empathy for those affected by this. Be understanding of people affected by lag which may or may not be caused by farms. This isn't permanent and there's no need to be rude and dismissive to everyone, and that goes on both sides.

another tl;dr we need more love and respect up in this bitch :-*

10
Does your farm have an "off" functionality built into it?
if it doesn't have an off functionality just disable it by severing the red stone connection where it can be easily replaced when you wanna use it
I'm not "severing" my red stone, because I'm not even the one who does it. and no, guardian farms don't really have a way to disable. you can disable the collection. have fun with all the mobs and items sitting on the floor though.
so you can't break a single piece of redstone or block off a path to prevent it from running if 10+ people are online?

11
Does your farm have an "off" functionality built into it?
if it doesnt have an off functionality just disable it by severing the redstone connection where it can be easily replaced when you wanna use it

12
Parliament | Suggestions / Re: CM Rewrite proposal
« on: 17 April 2020, 09:55:25 PM »
1. Election Request
i. If a CM has been serving for less than 2 months, an election will be triggered when:
- 5 players who are MPs request a new election, and;
- 1 Staff member requests a new election.

ii. If a CM has been serving for 2 months or more, an election will be triggered when:
- 3 players who are MPs request a new election. This can be done anonymously (method pending).

iii. Election requests during the first 2 months of a term expire once the first 2 months of the term is reached. Each further request expires after 1 month.

Can I ask why, in the first two months, a staff request is required for a new election? The number could be upped to six if that's the issue but given that the CM works for the players as a whole I see no reason for this stipulation, unless there's a reason I'm missing

My thinking was to avoid troll requests for election, so at least within the first 2 months it would need a staff member to agree. Do you think it should be changed?
I have to agree with your thinking here, Ako

13
Nobody is regulating for the sake of regulation. Respectfully, you haven't played enough to experience the nearly unplayable lag spikes during peak times lately, and the widespread frustration that led to this long, painful discussion and now to this.

Completely in favour of this rule as is written in the OP, but with the stipulation of a review upon update to 1.16

I second this
third this, but agree with what ako and luis are saying - we need more defined guidelines for this.

14
Parliament | Suggestions / Re: CM Term Length and CM Team
« on: 9 April 2020, 07:38:06 PM »
i was with you up until the whole monetary thing. why should cm's, or cm helpers, get paid?

They always have, CM get 250k at the end of their term
huh, did not know dis. disregard

also, i dont know how i feel about just giving helpers perms. would it make it easier? sure. but the cm is chosen democratically, whereas the proposed helpers could be anybody handpicked by the cm. someone suggested that the helpers should need staff permission for these perms (unless i grossly misunderstood them) and i agree with that, given that as of right now this wouldn't impede any progress whatsoever

15
Parliament | Suggestions / Re: Server Lag Discussion
« on: 9 April 2020, 07:31:03 PM »
i think some of it is the server is having a lot more people on at a time. but also important note: If you are using a farm that is lagging the server, we will just be a little sad. No repercussions, just sadness will ensue.

16
Parliament | Suggestions / Re: CM Term Length and CM Team
« on: 9 April 2020, 07:27:05 PM »
i was with you up until the whole monetary thing. why should cm's, or cm helpers, get paid?

17
General Discussion / Re: Plugin info: DrugMeUp
« on: 8 April 2020, 11:05:27 AM »
Soo, given this was once Plugin info: Mob Catcher | CraftArrows | DrugMeUp I'm gonna boost the Mob Catcher discussion in Parliament.
http://www.villagecraft-server.com/forum/index.php?topic=5004.msg46584#new

However, I'm also gonna boost the new DrugMeUp - which an unnameable suggested, but it actually got a fair amount of likes, just no real discussion. I'd support bringing it back as well.
https://www.spigotmc.org/resources/simple-drugs.9684/

And also, wouldn't you believe it, CraftArrows is back as well!
https://www.spigotmc.org/resources/lorinthscraftarrows.53651/
lets get em

18
Thats partially true, but its about how the server is assessed by new players, if we have "Crates" then it might turn people off from playing due to the perception of a highly specialized and hard to grasp game play. It just seems like an unnecessary addition with difficult coding for a novelty.
this is a good point, i do somewhat agree with this point. but at the same time, I don't think it's that deep son

19
General Discussion / Re: Terracotta at market
« on: 7 April 2020, 12:32:03 PM »
Hey, so I know many people have mentioned this before, but encase there isn't an actual thread for this, I have decided to make one (if there already is a thread please feel free to ignore this).

As staff have recently added the option to sell terracotta in the /warp m, I am curious as to when the revaluation of terracotta will take place. At the moment to buy on block of white terracotta is $36.63, but to sell a block it is only $5.48.

I know at the moment staff have been made very much aware of this issue, and I know that due to upcoming updates, some members of staff are very busy behind the scenes (of which we all thank you). I'm just writing this thread for reassurance that the price of all terracotta is revaluated at some point in the very near future (especially as we aim to increase the number of players on the server, it may be best to fix little issues like this which shouldn't take much time at all to do).

Just want to end on the fact that I and many other players are thankful that we can sell terracotta now at /warp m, and look forward to the pricing of terracotta reducing.
why you want it adjusted so bad? i think its fine how it is mate

20
- snip -
Thanks for the feedback, I'll see what I can do



4: You can also buy high crate keys using IRL money.

I think adopting a system similar to this would be an interesting idea, and could help bring additional revenue to the server. As for making the server "pay to win", I would like to make a few points.

Firstly: What, exactly, is the win condition for minecraft? how do you win at villagecraft?

Secondly: Not all forms of monetization are pay to win. There are a few notable examples in certain games, but a well crafted system can avoid pay to win. One possibility: make high crate rewards not affect pvp, meaning no Prot V armor/Sharp VI swords or what not. I think if one is careful in putting together a system, it can be decidedly not pay-to-win.
Firstly, considering you could class this as a purchase rather than a donation, I'm pretty sure this is against Mojang's EULA. Putting that aside though, I'm personally not all that keen on adding rewards that you can buy with IRL money. You say it's not "pay-to-win", but you're paying money to win a reward. Considering you wouldn't know what the reward itself is until after you've paid, some would call it gambling, but I'm not going to get into that. To me, that is very much a pay-to-win system, and would be in effect microtransactions which most people find annoying in other games.

I'm all in favour of adding rewards for voting, I think that's a great idea. I wouldn't be against adding in a reward as an additional donor perk to each of our ranks. It could also be a good idea to have the rewards used for other things too, like VcGames prizes, building comp prizes, etc. However, I don't think offering rewards in exchange for money would be setting the right tone for the server. Yes, we do rely on donations to keep the server running, but letting people buy what are essentially lottery tickets personally doesn't feel right to me.
this, i agree with everything cyphur said minus what luis contested so like kinda +1

21
Off-Topic Discussion / let's exchange music bitches
« on: 6 April 2020, 12:45:07 PM »
listen to dis hoes

22
Parliament | Suggestions / Re: Reset the Nether in 1.16 DISCUSSION
« on: 6 April 2020, 11:35:42 AM »
As someone who maintains more than one farm in the nether, I feel that I should at least have some input here. As of right now, I have 3 things I have built that I would prefer survive a nether reset, also I have punched a rather large hole in the nether ceiling using the 1.12 dragon egg trick that I quite like and would prefer to keep, whether this means having a staffer just WE in a new hole or something can be addressed later.

I am entirely open to working with staff to help ensure my constructions remain unharmed should the nether be reset. The three structures  that I would much like to keep around are as follows:

1: My nether fortress farm, as well as the 128 block radius area around said farm that I mob proofed (this took weeks)

2: a small construction that fits perfectly in 1 chunk, that if deleted may result in accidentally crashing the server

3: The Eldrin Blaze farm, while not mine, I think is really nice, as such, I would much enjoy if this farm is preserved as well.

Given that the 1.16 update makes the nether a more varied place, where building an interesting village is viable, I am fully in favor of a reset, on the contingency that I can get assistance in preserving some of my (and others') hard work.
@luisc99 what do you think about the proposed 'compromise'? is it viable?
also pretty sure we can only preserve places you own should this reset, but if the owner (i think luis lel) says sure then ya, all your stuff is on the table if luis thinks we can make it work

23
Parliament | Suggestions / Re: Reset the Nether in 1.16 DISCUSSION
« on: 6 April 2020, 02:58:24 AM »
okay so there's a lot to unpack here.

firstly, people saying "don't reset, it's not fair to people that own things there," do you, yourself own things there? if not, that's a dumb reason, don't speak on others' behalf.

secondly, the vote to reset the nether has been done before, a while ago, here is the link http://www.villagecraft-server.com/forum/index.php?topic=1390.0

thirdly, it's not fair to players to say "oh well i have a farm so you will have to walk thousands of blocks to find this new shit"

two other things i have to say: should we vote again, fuck the veto feature, refer to my third thing. finally, it was discussed previously to isolate certain regions in the nether and not have them reload (i think they talked about using schematics?) which i think would be a great compromise to this issue. if the area around them generates weird that's fine, we can fix that, but one or two people shouldn't hold back a server.
this shit might be disorganized and might not make sense but im tired af so ill edit it tomorrow or something if i have to clarify

24
Parliament | Suggestions / Re: Reset the Nether in 1.16 DISCUSSION
« on: 6 April 2020, 01:22:37 AM »
Pro. There's very little content in the Nether and without trying to be rude, I think the benefits of a reset nether would greatly outweigh the negatives of a few lost blaze farms.
have 2 or 3 villages in the nether and i am very pro reset

25
Ban/Punishment Appeals / Re: Ban Appeal
« on: 4 April 2020, 02:29:25 AM »
its been 7 years and i feel like theyve matured a lot since then, i vote unban dis lad

26
you could just message a staff member to apply instead, or just post an application in the VC chat to apply. Why are you against just adding a parliament discussion channel? None of the other ones are really geared toward that
by changing the application to messaging a staff member that makes acceptance subjective. it would also mean other staff couldn't see this, and it would mean we would have to find some way to record the information (it is currently on a big ole thread). an application in the vc chat raises similar issues (everything minus the subjective thing).

as for the parliament discussion channel, there are already 3 channels you can talk about anything you want in. you can talk about politics, you can talk about different kinds of sharks, or about parliament votes and ideas. where did you get the nominations and plan out this vote? you didnt need a parliament channel. i think the addition of a parliament channel should the vote fail is just a foot in the door to moving parliament to discord.

i also stand by my point of there being some effort. going on the forums and registering for an account and as an mp proves that you are at least somewhat dedicated to the server and that the outcome of the vote will have some effect on you. messaging a staff member you're buddies with and saying yes or no in a chat doesnt really make this MP status have any significance or meaning whatsoever.

also apologies if im making less and less sense, ive been up all night

27
I think you guys missed that not everyone would be able to talk in the parliament channel if we made it, it would still only be players who applied to parliament.
remember, i love you, k? but to apply to parliament you have to have a forum account...lmao. so then the only thing preventing you from voting on the forums is 4 clicks. applying to parliament on the forums just to do everything parliament related on the discord? seems kinda pointless imo. unless you suggest a process of applying via discord, which I don't foresee being all that easy to log and keep track of.

And in the case that this doesn't pass, I do believe that there should be a channel dedicated toward parliament discussion and an announcements channel too
i also disagree with adding a parliament channel, however, we can cross that bridge when we come to it

28
The benefit is plenty of people don't use the forums - many many more people are on the Discord. It wouldn't be difficult at all to implement voting on the Discord through official votes using reacts, using a bot as Theo suggested, or through other messages. Additionally I believe a Discord chat would provide a lot more discussion than the Forums, due to the advantage of instant messaging, as well as my next point.

As of right now, the Forum is, in many ways, exclusive to newer players - Many of the new players don't come to the Forums because, quite frankly, Forums are for boomers. Many votes are missed by players because there is no effective way to notify them, and oftentimes it's forgotten to add them onto the Server.
did you mean older players bb? also i do agree with yvette's second point, lots of newer player who are fairly active don't vote or participate in parliament on the forums but they do use discord.
however, i dont see why people cant just discuss parliament things in one of the 3 chats we already have. if someone wants to vote, tell them to get a forum account. if you want to discuss something without posting about it on the forums, youre allowed to in either vc, cheese, or server chat.
in addition to this, creating a forum account isn't hard. if you want to have a say in different decisions that have an effect on the server and the player base, why should there not be at least some effort required to do so? creating a forum account takes like a few minutes then just the time it takes for approval. i dont see how the current process is flawed whatsoever

29
Ban/Punishment Appeals / Re: Ban Appeal
« on: 2 April 2020, 10:21:10 PM »
You've been banned for almost 3 years, and reading about the incident, I honestly don't really understand why you got such a severe punishment. I vote unban dis foo

30
There wasn't a discussion thread, so I'm going to share my thought on this here. At first thoughts, I'm against this idea, mainly because I don't really see the benefit of it. What would we gain by moving everything to Discord? As it is on the forums, there's a permanent record of every vote, and it can be easy to find each vote in the past along with its discussion thread(s). I feel like this aspect of Parliament would be lost of it switched to Discord. Furthermore, how would voting work? Oh here we've got a well-established method of voting, using the polls in SMF it makes it voting clear, and we can ensure there's no funny business going on with them, whereas as far as I'm aware, Discord doesn't have a poll/vote feature, so I'm not sure how that would work. If it's richer votes we're after, I've made an add-on to the forums that provides votes with alternative voting methods, and more visual results, which I've been trying to test for a while. Overall though, I don't see what benefit switching would have.

As a side note, it's usually a good idea to have a discussion thread open for at least a few days before a vote, to let people discuss the idea and form an opinion before being asked to vote on something. I see at the moment 5 people are in favour of it and 1 against it, but I've not seen any comments about this saying why they voted as they did.
I have to agree with Luis, the voting system you described could be abused or messed with by people, and keeping track of everything parliament does in a chat rather than neatly organized threads would be chaos. Plus, look at the current groups in discord. They are all spammed with random shit. Sure, you can say it's against the rules in this new parliament chat but are we just going to revoke parliament memberships for that? How do we resolve that? I personally have never seen someone lose their status as a member or parliament, would we have to start? If someone wants to address these points I might change my mind, but I don't see these being plausible given discord's interface.

31
Relevart has informed me that he is saucing his noms on Mango and Cyphur. I stared deep into his soul, and in his heart of hearts I could tell these were the candidates for him.

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