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Messages - Cbddallas

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1
Add me too please! 

2
There haven’t been any new nominations, and we have three great candidates.

Let’s get this party started!!


3
Also, it’s not a good time for me to serve as CM, but I pledge to support FroggyBee or Luis as part of their CM team, should Luis agree to run!

4
I nominate King Luis.

5
I nominate FroggyBee and TinyTinaJoon!

6
Add me please!

7
Paying Daypath for referring Fluffupenguin.

8
Parliament | Suggestions / Re: Discussion on Issues With /fly
« on: 16 January 2024, 01:10:02 PM »
I agree with most of what Myst has said; however I have seen instances that I as a player might perceive as staff "favoritism" in giving out /fly.  If a player doesn't feel comfortable asking for /fly or know that they are allowed to ask for it, seeing other players in /fly mode could then look a lot like favoritism. 

I also don't think region-specific fly is a good solution, not only because of the abuse potential that Myst pointed out, but also in that it relies on staff to know which villages have it and to monitor its use on an ongoing basis.  A per-player perm is much more easily tracked and managed. 

I'm not against either or both of the following:  1) more structure for giving out /fly to players - something like a permit - tell us what you want it for, and how long you think you need it; and 2) more regulation against staff using /fly for their personal builds.  I already don't think staff should use /fly for building farms. 

I'm also not against removing /fly and /gamemode creative from inactive or former staff.

Dallas

9
Parliament | Suggestions / Re: Thoughts/opinions on night skipping
« on: 5 January 2024, 05:18:07 PM »
I also like 50/51 percent, and would even be fine with 25%.  On VCV we have single-player night skipping, and that does require you to say "hey can we not skip night this time" when you don't want to skip.  However, anything in the 50ish percentile would still be much better than the 100% we currently have, without going too far towards the other direction. 

10
Parliament | Suggestions / Re: Discussion on Issues With /fly
« on: 5 January 2024, 12:46:11 PM »
Talking point:  In a world in which elytra exist, is fly really useful for anything other than building? Is it OP?

Discuss!

11
Parliament | Suggestions / Re: Thoughts/opinions on night skipping
« on: 30 December 2023, 03:38:01 PM »
The draft that the Senate are currently working on is posted in the #Senate channel on discord.  The thing to keep in mind, and why we want Parliament's input on it, is that this will be sort of the opposite of what we have now.  The number we decide on will be what's needed to automatically skip the night cycle.  In other words, if it's one person, there won't be any of the "can we all afk" or whatever, one person gets in a bed to sleep and poof - daytime.  So people will have to almost do the opposite if they WANT to have the night for mobs or whatever.  If there's no agreement to have the night and the required number of people sleep, it's gonna skip. 

It's just something to think through. 

12
General Discussion / Re: Why I Should Have Llamas
« on: 21 December 2023, 12:09:47 PM »
The llama gods have seen fit to bless FroggyBee with a llama.  Truly this is a cause for celebration.  The llama gods are wise and benevolent.

13
Off-Topic Discussion / Re: What is your favorite Christmas song?
« on: 21 December 2023, 09:16:08 AM »
Oooh I like all of these too!  We need a VC Christmas Spotify playlist. If I only knew how to do that.

14
General Discussion / Re: Why I Should Have Llamas
« on: 21 December 2023, 09:14:17 AM »
It was an exploit bug in Hughbert iirc. Something that will become more important in the future so it was great to catch it so early on. Total props to FroggyBee for realizing and reporting it. Hence the specialty hat.

15
Off-Topic Discussion / Re: What is your favorite Christmas song?
« on: 20 December 2023, 10:15:01 AM »
Vince Vance and the Valiants - All I Want for Christmas - 



16
General Discussion / Re: Why I Should Have Llamas
« on: 20 December 2023, 10:10:55 AM »
I would like to point out that FroggyBee is the solo recipient of Hughbert's Bug Catcher hat, which she earned by discovering and reporting a bug affecting VC, and thus all of us.  Surely such altruistic action is worthy of a single llama. 

#llamasforfroggybee

17
In the interest of starting discussion by members of Parliament who might be called upon to vote on the proposed bill, I offer the following comments on the proposed legislation currently being voted on as Senate Bill 191.

It is my opinion that the entire proposed bill violates Senate Rule A(2)(ii), which provides in relevant part as follows:  “The Senate does not pass or propose legislation regulating the internal rules of the VillageCraft Staff”.  Further, an examination of the bill makes it clear that the bill does not merely seek the “transparency” it claims, but actually seeks to impose a forced set of required tasks – and timeframes for their completion – upon the system administrator/s of VillageCraft, all of whom are volunteers and unpaid people with real jobs. 

The following excerpts from the current draft of the proposed legislation – on the 10th revision as of December 17 – illustrate the ways in which the bill is problematic, violative of Senate mandate A(2)(ii), and should not be enacted by Parliament:

The preamble to the bill states that the purpose – in part – is “[for] the purpose of determining any plugins that are hindering the update effort” and “to allow the Senate and Parliament to debate whether any such plugins should be disabled”. It is the role of the system administrator to determine what plugins are necessary for the operation of the server and which can or should be disabled.  Without the technical knowledge required to understand and assess the complex nature of the code that allows us to enjoy this 12-year-old server, this bill proposes to supplant the VC system administrator’s role in this area and violates Senate Rule A(2)(ii).

The preamble goes on to provide that the bill’s purpose – in further part – is “[for] the purpose of reducing stress and pressure on sysadmins participating in the update effort”.  This bill purports to impose rules and requirements on the system administrator/s, which logically would have the opposite effect of reducing stress and pressure, but is a further violation of Senate Rule A(2)(ii) in that it seeks to add mandatory tasks to the system administrator’s job. 

The preamble’s final stated purpose is to create “a future status update framework for any upcoming major Minecraft version releases.”  Despite the original stated purpose found in the first clause of this proposed legislation being “increased transparency in the server upgrade process from 1.16.4 to the newest version or whichever version is currently planned as of 10 DEC 2023”(emphasis added), this fourth clause makes it clear that the drafter’s intent is to expand this legislation indefinitely into the future and apply these requirements to “any upcoming major Minecraft version releases”.  Thus, this bill reaches permanently into the future, adding indefinite rules, requirements, and tasks to the system administrator’s role, completely disregarding (and violating) Senate Rule A(2)(ii)2

Technical problems with the proposed legislation become clear in Definitions section. 

Section 1(a) proposes to define a “reasonable” time for the system administrator to take an action as 603 hours.  Clearly this is a further violation of Senate Rule A(2)(ii) – not only does the legislation purport to add mandatory tasks, it sets an arbitrary time frame for their completion.  Sixty hours is 2 ½ days.  VC inactivity rules are 2 months.  Is it reasonable to require the system administrator to respond to any and all requests in 2 ½ days?  Can they not go out of town for even a weekend? 

Section 1(a) further attempts to define as “reasonable” any action that is not “exceptionally burdensome, including but not limited to actions that would take less than 2 hours to complete.”  Not only will the system administrator be mandated to respond in an arbitrary 60-hour time period, but will certain actions that are arbitrarily determined to take less than 2 hours to complete – and who determines that? - be required to be addressed sooner than 2 ½ days? 

Section 1(b) defines “newest version” of Minecraft as the version that “is the goal for ensuring the server is up to date”.  As we all know, Minecraft has been ever more rapidly producing updates to the game, so the “newest version” is a moving target.  By requiring the system administrator to comply with the listed tasks on an ongoing and future basis, this bill would task the system administrator to continually work to “ensure the server is up to date”, never taking more than 2 ½ days off, regardless of any concerns with the stability of the “current version” or the impact on the integrity of the server.  This infringes on the decision-making role and responsibility of the system administrator/admins and further violates Senate Rule A(2)(ii). 

As already partially illustrated above, despite the statement set forth in 2(a) that “[n]o part of this legislation should be construed to imply a change in internal rules of VillageCraft staff” it is clear that the entire structure of the bill is designed to impose required tasks on VillageCraft staff member/s, namely the system administrator/s.  The law of identity applies here, regardless of this statement.

Specific tasks that the proposed legislation purports to impose on the VillageCraft system administrator/s are as follows:

3(a)(ii) - The main thread will be updated with updates and milestones from the sysadmin at the top of the post

3(c) - The sysadmin will produce an initial status update within three days of the passage of this legislation, or if this legislation is put back into force

3(c)(i) – the initial status report is to include but not be limited to:
A. A count of how many plugins are ready to update,
B. A count of how many plugins are not ready to update,
C. Major roadblocks preventing updating, detailing which specific plugin is causing significant problems, and
D. general plans for addressing the roadblocks.

3(c)(ii) – if the system administrator “needs” a “short extension” “for personal reasons” they are required to communicate that on the forum and then produce the status update “within the next few days”

4(a) – requires the system administrator to follow the “initial status report” with an updated report every 15 days at minimum

4(a)(ii) – if the system administrator fails to update the status report - at any time – in longer than 20 days, and a request for an update is made by any player, the system administrator is required to respond in a “reasonable” amount of time – presumably this is the 2-hour timeframe referenced in 1(a)? or does the 60 hour/2 ½ day timeframe apply here? 

The final section of the proposed legislation is section 4(d), which provides for an exception to the above time requirements, an exception linked to that exception, followed by an automatic restart of the 15-day update requirement upon request of a status update by any person at any future point in time. 

I submit that the entire piece of legislation represents a violation of Senate Rule A(2)(ii) and should not be enacted.  Barring exclusion of the bill entirely, I would urge the VC Members of Parliament to vote against this legislation for the reasons set forth above. 

--Dallas

1The original version of this bill is currently being voted against by the Senate, due to their inability to agree to revisions prior to the bill’s being posted for a vote, but Senator Noket has been revising it for resubmission once the first version is voted down.  See the thread for the proposed legislation in the discord channel #Senate, under the thread entitled “Draft – TIME act”.
2See also Section 3(b) which provides:  “Once the update to 1.20 is completed, this bill may be put back into force for versions beyond 1.20 either at the sysadmin’s discretion or by majority vote of the senate.”
3This time frame has changed in the various iterations of the bill.  It has varied from 48 hours in revised versions 1-5, and 60 hours thereafter in revised versions 6-10.

18
All you voters don't forget that we have a BuildComp/PVP event happening now - come and join us, should be a blast!

19
Build comp is off to a great start, I see some amazing pvp potential already!  Plenty of spots still available, message me, Myst, or any staff member, to be added to a plot!  As a reminder, the PVP portion is separate, and you can do either or both parts of the event - should be fun!


20
General Discussion / Final Event of CM Term 9 starts on December 1st!
« on: 29 November 2023, 11:53:28 AM »
Final CM 9 event starts December 1st! 

We are doing a holiday buildcomp from the 1st through (tentatively) the 15th, then we will use that location for a PVP/capture the flag event on the build comp!  The theme is Winter Magic, and the pvp event will be Wizard Wars!  Weapons will be fireworks/crossbows and "wands" (sticks of course!) You can participate in either or both parts, it's up to you!  Message me to be added to a plot!


21
I hereby nominate Dallas, Luis, my darling wife Naomi, Tina, and Kalina!

But will I run...?

Just think…if you DID get elected, you could have the first event be to finish the not-even-close-to-new-at-this-point MX building!  ;D

22
and Myst...

23
I nominate Akomine.

24
MagmaStrider nominates himself, via Discord!

25
I'll add a second nomination for TinyTinaJoon and I will also nominate MagmaStrider!

26
I opt not to fill the CM seat for this session, but please add me to the sortition list!

27
Happy Thanksgiving to all! This is exciting!

I nominate: SarahGolem, Daypath, and FroggyBee!

28
General Discussion / Bonfire Night 2023
« on: 1 November 2023, 10:10:11 PM »
Bonfire Night 2023

As you all know, Bonfire Night is Sunday, November 5, and we are planning to celebrate again this year with bonfires, snacks, and a special event! 

Since the original plot that gave rise to the tradition of Bonfire Night involved an attempt to destroy the Houses of Parliament in London, we thought it would be fitting for us – and by that we mean YOU – to “destroy” a couple of ocean monuments that we need cleared for a new server XP farm.  Join us on Sunday night, and we will split into teams to race to clear out the ocean monuments – whichever team kills their elder guardian first will be named the winners! 

Gear will be provided, but you are welcome to bring your own if you’d prefer.  Teams will be balanced by numbers of participants as needed.  Sign up for Team A or Team B by reacting to this post - or the Discord post - with A or B and we’ll see you on Sunday night!  Plan to start at 9:00 p.m. Eastern time.

All participants will get this cool headgear, created by Hughbert and modeled here by my villager friend, you won’t want to miss out on this one!


29
General Discussion / Re: Traveling Carnival Event!
« on: 30 October 2023, 12:49:20 PM »
Just a reminder that our event is TONIGHT!  You don't have to have built a venue to participate, there will be fun things for all - and did I mention prizes????

See you tonight for some spooky Halloween fun! 

30
Parliament | Suggestions / Re: Marriage Plugin Suggestion
« on: 19 October 2023, 12:58:42 AM »
As CM I would be happy to bring this to the Senate to propose implementing a change to the plugin!  But, if it's an option that already exists in the plugin, does it even need a vote? Players can opt in or out if they want to do it, right?

31
General Discussion / Traveling Carnival Event!
« on: 12 October 2023, 09:01:29 AM »
It's almost my favorite VC time of year - Halloween! 

Let's have a Traveling Carnival! Similar to the Pub Crawl - everyone who wants to participate can build a carnival game or venue in their village, and we will set up a tour!  If you want to build it in the cm world and use creative, that's fine too, and I can move it to your village before the event!  We'll do this starting at 9:00 p.m. ET on Monday the 30th and leave the "tour" open until the end of the day on Tuesday the 31st, so that people can attend even if they can't make it on Monday.  We will also be trick or treating in Event Neighborhood again, and there may be some new things to check out there as well!  Each participant will receive a cool new trophy for being part of the Traveling Carnival, and there will be new prizes awarded too!

As with pub crawl, I need to know ahead of time if you are participating, so that I can set up a warp to your location.  Also, if you want to build it in creative, I need to set up a plot for you, so let me know and I'll get that done too.

COME BACK TO VC - let's have a CARNIVAL!

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