Author Topic: [Plugin] Critter  (Read 8707 times)

Offline luisc99 (OP)

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[Plugin] Critter
« on: 28 May 2013, 02:49:49 PM »
Hey!!

Recently there has been lots of issues with people's animals being killed ect. As a result of this, I have been looking around on the plugins database, and have found the plugin critter, which I have linked below. It basically stops people killing animals they do not own, which will maybe help with lots of glitches and/or griefs.

Thanks for reading!
Luis  :)


Critter: http://dev.bukkit.org/server-mods/critter/

Offline knitefall

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Re: [Plugin] Critter
« Reply #1 on: 28 May 2013, 02:57:58 PM »
Op in pvp. I say no


Offline ThePandaWonder

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Re: [Plugin] Critter
« Reply #2 on: 28 May 2013, 03:14:25 PM »
Op in pvp. I say no

I can see  people using immortal dogs to beat their opponents. idk but can it be altered which mobs you can kill?

Offline MossyPaws

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Re: [Plugin] Critter
« Reply #3 on: 28 May 2013, 04:44:34 PM »
It seems to me someone could go claim a bunch of animals. Maybe there could be an ownership reset once a month?
discord- katie#7438

Offline Die_Endermen

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Re: [Plugin] Critter
« Reply #4 on: 28 May 2013, 04:54:08 PM »
YES. When I lived in Herobrine town, somebody wiped out the whole animal farm.

Offline Airbongo

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Re: [Plugin] Critter
« Reply #5 on: 28 May 2013, 06:09:49 PM »
I don't know...looks like a pain in the ass to configure it.




Offline xxbabygirlstar

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Re: [Plugin] Critter
« Reply #6 on: 28 May 2013, 06:12:53 PM »
It seems to me someone could go claim a bunch of animals. Maybe there could be an ownership reset once a month?

From what I'm reading, you can only claim animals you bred (as in you only own the babies) so they'd be claiming animals they worked to get... so I don't see the issue.

However, Knite brings up a valid point about the wolf thing. If there is a way to turn that off, I'd be all for this.


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Offline MossyPaws

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Re: [Plugin] Critter
« Reply #7 on: 28 May 2013, 08:35:11 PM »
It seems to me someone could go claim a bunch of animals. Maybe there could be an ownership reset once a month?

From what I'm reading, you can only claim animals you bred (as in you only own the babies) so they'd be claiming animals they worked to get... so I don't see the issue.

However, Knite brings up a valid point about the wolf thing. If there is a way to turn that off, I'd be all for this.
I took this from the site:
Optionally (see config.yml) you will also become the owner of the parent animals (providing nobody else owns them already). By right-clicking an animal you can see who (if anyone) owns it. Critter prevents you from killing or breeding from animals you don't own. As from v1.2 you can also own an unowned animal by branding it (right-clicking with an iron spade).
 :)
« Last Edit: 28 May 2013, 08:39:58 PM by MossyPaws »
discord- katie#7438

Offline xxbabygirlstar

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Re: [Plugin] Critter
« Reply #8 on: 28 May 2013, 08:43:07 PM »
It seems to me someone could go claim a bunch of animals. Maybe there could be an ownership reset once a month?

From what I'm reading, you can only claim animals you bred (as in you only own the babies) so they'd be claiming animals they worked to get... so I don't see the issue.

However, Knite brings up a valid point about the wolf thing. If there is a way to turn that off, I'd be all for this.
I took this from the site:
Optionally (see config.yml) you will also become the owner of the parent animals (providing nobody else owns them already). By right-clicking an animal you can see who (if anyone) owns it. Critter prevents you from killing or breeding from animals you don't own. As from v1.2 you can also own an unowned animal by branding it (right-clicking with an iron spade).
 :)

You even quoted that it's optional. So if staff don't want to turn that on, they don't have to.


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Offline MossyPaws

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Re: [Plugin] Critter
« Reply #9 on: 28 May 2013, 08:44:49 PM »
It seems to me someone could go claim a bunch of animals. Maybe there could be an ownership reset once a month?

From what I'm reading, you can only claim animals you bred (as in you only own the babies) so they'd be claiming animals they worked to get... so I don't see the issue.

However, Knite brings up a valid point about the wolf thing. If there is a way to turn that off, I'd be all for this.
I took this from the site:
Optionally (see config.yml) you will also become the owner of the parent animals (providing nobody else owns them already). By right-clicking an animal you can see who (if anyone) owns it. Critter prevents you from killing or breeding from animals you don't own. As from v1.2 you can also own an unowned animal by branding it (right-clicking with an iron spade).
 :)

You even quoted that it's optional. So if staff don't want to turn that on, they don't have to.
I guess, but it would be a pain to only be able to claim animals you bred.
discord- katie#7438

Offline xxbabygirlstar

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Re: [Plugin] Critter
« Reply #10 on: 28 May 2013, 08:46:56 PM »
I guess, but it would be a pain to only be able to claim animals you bred.

So wait, first you're complaining that people would run around claiming them all, now you're complaining that you want to be able to claim parents?
You have to be on one side or the other.


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Offline MossyPaws

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Re: [Plugin] Critter
« Reply #11 on: 29 May 2013, 02:12:52 AM »
I guess, but it would be a pain to only be able to claim animals you bred.

So wait, first you're complaining that people would run around claiming them all, now you're complaining that you want to be able to claim parents?
You have to be on one side or the other.
I was saying it would be a pain only being able to claim bred animals, but if you could claim any unclaimed animal, people would run around claiming all in sight. I thought this might be able to be resolved by a monthly ownership reset.
discord- katie#7438

Offline SirLogiC

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Re: [Plugin] Critter
« Reply #12 on: 29 May 2013, 05:17:11 AM »
If this could be used, but disabled for wolves then sure. Another problem is people having village animal farms, the offspring will be owned and so become private.

Offline wolffman17

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Re: [Plugin] Critter
« Reply #13 on: 29 May 2013, 11:49:37 PM »
you can turn off the wolves in the config file, I know this because I use this plugin in my private server, and I had that issue with some people.




Offline knitefall

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Re: [Plugin] Critter
« Reply #14 on: 29 May 2013, 11:58:05 PM »
Or, all of this could be avoided by putting a roof on your animal cages, with lockettes.


Offline wolffman17

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Re: [Plugin] Critter
« Reply #15 on: 30 May 2013, 12:14:52 AM »
I would really suggest this plugin, it will make the staff's job a lot easier.




Offline knitefall

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Re: [Plugin] Critter
« Reply #16 on: 30 May 2013, 12:36:51 AM »
Or, all of this could be avoided by putting a roof on your animal cages, with lockettes.


Offline xxbabygirlstar

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Re: [Plugin] Critter
« Reply #17 on: 30 May 2013, 12:45:47 AM »
Or, all of this could be avoided by putting a roof on your animal cages, with lockettes.

You can still break open the cage and that doesn't mean you killed the animals.


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Offline knitefall

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Re: [Plugin] Critter
« Reply #18 on: 30 May 2013, 01:39:11 AM »
You could build a whole cage just out of doors with lockets :D


Offline SirLogiC

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Re: [Plugin] Critter
« Reply #19 on: 30 May 2013, 07:19:29 AM »
You could build a whole cage just out of doors with lockets :D

The fortress of doors, where one button press drives weaker men insane.

Offline xxbabygirlstar

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Re: [Plugin] Critter
« Reply #20 on: 30 May 2013, 08:56:40 AM »
You could build a whole cage just out of doors with lockets :D

Can't do that for the roof though.


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Offline knitefall

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Re: [Plugin] Critter
« Reply #21 on: 30 May 2013, 11:33:25 AM »
I will find a way!


Offline ThePandaWonder

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Re: [Plugin] Critter
« Reply #22 on: 30 May 2013, 12:57:35 PM »
You could build a whole cage just out of doors with lockets :D

Can't do that for the roof though.

Furnace or chests :P

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Re: [Plugin] Critter
« Reply #23 on: 30 May 2013, 01:12:40 PM »
I WUV DIS my pet pigies will be safe and the village piggies will be I LOVE THIS (i own Pigman Village) and my chrch i could name a pig Pigus