I really, really hate to beat a dead horse, but I'm concerned that the corruption issues are not entirely solved... I logged on recently to discover that not just one, but two of the chunks of the territory I asked to be regioned off for my small collection of buildings have been overwritten with new data due to corruption (or someone not paying attention, not sure). Given the close proximity of both of these chunks to spawn, combined with the fact that another chunk even closer to the area of spawn has already overwritten a small part of my mining shack (that I had to ask an admin to get rid of for me, thank you very much sir
), I believe it's only a matter of time before the corruption issues begin to spill over and erase precious memories in the main square of Qualia. Whether it's still a broken, leaky program, or just the nature of an old and very outdated map (which I suspect might be part of the case), the problems are still present. I will supply screenshots if anyone wishes to see the examples I've mentioned above.
I really, really think consideration should be given to the multiworld plugin. It's fine and dandy to say that people are going to lose their houses if we switch to a new map, but if this gets worse, people will start losing their houses even if we keep the old one. I dread the day I log on to find part of a village demolished because of an erroneously regenerated chunk or chunk group. Please, action must be taken to remedy this.
The multiworld plugin will allow us to keep using this map as long as we need to in order for villages, houses, items, etc. to be transferred to a new map. If more resources are required, perhaps it's time to start considering investment - A targeted strategy to get more donors online is right around the corner, I've done it a dozen times before and I have no problem helping with whatever is necessary to get the ball rolling on funding.
I do not - I repeat, I DO NOT - want to get rid of the old map in any way, shape, or form. I love all of the villages on there, especially Qualia. Their complexity and the thought and time that have gone into crafting those villages is irreplaceable and invaluable. But it is my worry that, if we choose not to go with a new map for fear of losing the old, that eventually, we'll lose it anyways to methods out of our control. This is not a cry for change out of preference, it is out of necessity. I beg that you consider that when you are looking at this plugin.
Sincerely,
Islid