just my 2 cents, but if the plugin only clears loaded chunks, and most of the minecarts sitting around are not in loaded chunks, wont it be more of a hassle then a boon?
that said it prob will help at locations like gerudo exchange where it is sorta close to civilization, but even there it isnt always loaded if my assumption is correct that the server only loads 8 chunks
We are doing it specifically for stations that get carts backing up the lines. A chunk is 16x16 blocks if i remember correctly, and the server has WAY more than 8 loaded at a time. I'm not sure if you have access, but try typing /lag and it will tell you exactly how many chunks are loaded.
Carts deep in the outlands between towns, just sitting on the rails in unloaded chunks are perhaps annoying, but not that big a deal. You can often just push them to the next station where they can go get deleted.
based on what i know about servers, the average radius of loaded chunks per player ranges from 6-15 chunks in each direction. that said, yes more then just 8
total per player, rather 16
2 per player, or 256 chunks per player
now i dont have access to the /lag command so i cannot say for sure how many chunks are loaded at any given point in time, but even if we are on the far end of the scale with a 15 chunk radius,(approximately 240 block radius) there still will be plenty of times when the jam points aren't loaded.
i do support the minecart removal, as i have experienced the jams at times, but im not sure if it really will help much