Author Topic: New Fully Auto Fireworks  (Read 6251 times)

Offline Runek (OP)

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New Fully Auto Fireworks
« on: 7 April 2013, 04:09:11 PM »
The latest and greatest fully automatic firework launcher is setup in Gerudo Desert.

It will start a firework show each in-game night at approximately 7:30, and will last until approximately 4:30.

Not sure how often I'll need to refill the launchers.. Probably each real-game day, so I'll do my best to keep 'em primed. :) Feel free to give me a poke if you notice they are out of fireworks.

Enjoy! :D

Offline PengTheAmazing

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Re: New Fully Auto Fireworks
« Reply #1 on: 8 April 2013, 09:16:54 PM »
no
Dis nigga is banned

Offline xxbabygirlstar

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Re: New Fully Auto Fireworks
« Reply #2 on: 8 April 2013, 10:13:52 PM »
Oh wow Runey! Thanks so much :D I can't wait to get on and see!


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Offline Runek (OP)

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Re: New Fully Auto Fireworks
« Reply #3 on: 9 April 2013, 10:19:48 AM »
Yeah, it's probably bone dry by now.. Fortunately, I think I've found a way to bypass that particular problem - I'll check it out tonight.

Then, once I get Qualia's grand doomsday display up and running, I'll setup the finale. :D I <3 me my firework toys.

Offline millionaurefor

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Re: New Fully Auto Fireworks
« Reply #4 on: 9 April 2013, 05:29:55 PM »
Can I get the blueprints?
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millionaurefor


Offline Runek (OP)

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Re: New Fully Auto Fireworks
« Reply #5 on: 9 April 2013, 05:30:56 PM »
Can I get the blueprints?

Top secret. I keep them with the codes to the Ion Cannon.

Offline millionaurefor

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Re: New Fully Auto Fireworks
« Reply #6 on: 9 April 2013, 05:38:28 PM »
Can you give me a hint?
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millionaurefor


Offline Runek (OP)

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Re: New Fully Auto Fireworks
« Reply #7 on: 9 April 2013, 05:39:17 PM »
Sunlight sensor.

Offline millionaurefor

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Re: New Fully Auto Fireworks
« Reply #8 on: 9 April 2013, 05:44:54 PM »
Tell me.
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millionaurefor


Offline millionaurefor

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Re: New Fully Auto Fireworks
« Reply #9 on: 9 April 2013, 05:50:14 PM »
At least send me a link to a pic or youtube video plz.
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millionaurefor


Offline Runek (OP)

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Re: New Fully Auto Fireworks
« Reply #10 on: 9 April 2013, 06:23:54 PM »
I gave you a hint. That is all you get. :)

Offline Runek (OP)

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Re: New Fully Auto Fireworks
« Reply #11 on: 9 April 2013, 07:22:33 PM »
Thanks to the magic of.. well.. magic, the Firework show is now fully automatic and does not need to be regenerated. It will never be out of order again.

I'll work on modifying the finale to have more 'bang' in a bit.

Offline Runek (OP)

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Re: New Fully Auto Fireworks
« Reply #12 on: 21 April 2013, 05:12:00 PM »
Finale is now complete!

It might not function correctly on nights with Zombie Apocalypse runs. Server strain throws the redstone timing off a bit.

Stay tuned for new fireworks!

Enjoy. :D

Offline xxbabygirlstar

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Re: New Fully Auto Fireworks
« Reply #13 on: 21 April 2013, 07:56:26 PM »
Finale is now complete!

It might not function correctly on nights with Zombie Apocalypse runs. Server strain throws the redstone timing off a bit.

Stay tuned for new fireworks!

Enjoy. :D

That awkward moment where I sat in Gerudo on a no ZA night and nothing happened >_>


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Offline Runek (OP)

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Re: New Fully Auto Fireworks
« Reply #14 on: 21 April 2013, 09:30:23 PM »
Finale is now complete!

It might not function correctly on nights with Zombie Apocalypse runs. Server strain throws the redstone timing off a bit.

Stay tuned for new fireworks!

Enjoy. :D

Finale is only in Qualia, currently. Did no fireworks go off at all? Circuit might have blown up.
That awkward moment where I sat in Gerudo on a no ZA night and nothing happened >_>

Offline xxbabygirlstar

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Re: New Fully Auto Fireworks
« Reply #15 on: 21 April 2013, 10:18:20 PM »
Finale is now complete!

It might not function correctly on nights with Zombie Apocalypse runs. Server strain throws the redstone timing off a bit.

Stay tuned for new fireworks!

Enjoy. :D

That awkward moment where I sat in Gerudo on a no ZA night and nothing happened >_>

Finale is only in Qualia, currently. Did no fireworks go off at all? Circuit might have blown up.

No fireworks at all in Gerudo


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Offline Runek (OP)

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Re: New Fully Auto Fireworks
« Reply #16 on: 22 April 2013, 10:10:55 AM »
There's been some piston glitches in that vicinity, so I kind of suspect that's what borked the circuit. A staff member can fix it if they feel the urge to herbal.

Offline Airbongo

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Re: New Fully Auto Fireworks
« Reply #17 on: 22 April 2013, 10:31:09 AM »