Author Topic: Hard difficulty in 1.2  (Read 4836 times)

Offline huntman0697 (OP)

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Hard difficulty in 1.2
« on: 17 February 2012, 03:17:50 PM »
In 1.2 of minecraft zombie's will be able to break down all wood doors on hard difficulty and hardcore mode. I think we should set the difficulty to hard as a test to see if anyone likes the new challenge. Noob's  beware.................

Offline boylink

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Re: Hard difficulty in 1.2
« Reply #1 on: 17 February 2012, 03:24:46 PM »
Holy shit...

Offline Bluthochzeit

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Re: Hard difficulty in 1.2
« Reply #2 on: 18 February 2012, 02:51:09 AM »
hahahah..no. No thank you. Do not want to be safe in my house, and then get killed in bed.

It's already limiting enough to not be able to work outside at night because of creeper explosions, i don't want to have to make piston doors as well in both my villages.

Offline huntman0697 (OP)

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Re: Hard difficulty in 1.2
« Reply #3 on: 18 February 2012, 06:32:05 PM »
Iron doors will work too.

Offline Bluthochzeit

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Re: Hard difficulty in 1.2
« Reply #4 on: 19 February 2012, 12:13:07 AM »
Iron doors will work too.

Or fugly iron doors people have to button/lever/plate operate. I like my old wooden doors tyvm

Offline huntman0697 (OP)

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Re: Hard difficulty in 1.2
« Reply #5 on: 19 February 2012, 01:07:38 AM »
meh they could at least test it see how long anyone lives............. even on normal your gonna get ear raped by the sound they make banging on your door.

Offline boylink

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Re: Hard difficulty in 1.2
« Reply #6 on: 20 February 2012, 10:02:50 AM »
Stupid new AI, now the monsters are even scarier. :(

(Oh btw, kitty cats scare creepers  ;D)

Offline huntman0697 (OP)

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Re: Hard difficulty in 1.2
« Reply #7 on: 25 February 2012, 12:03:08 PM »
MUST GET........KITTY!!!!

Offline Xalin720

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Re: Hard difficulty in 1.2
« Reply #8 on: 25 February 2012, 02:31:22 PM »
Lmfao, just get iron door

Offline huntman0697 (OP)

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Re: Hard difficulty in 1.2
« Reply #9 on: 29 February 2012, 06:59:43 PM »
Can't wait but since it is coming out tomorrow I will have to wait longer because of moving :( oh well maybe the server will have updated by then.

Offline boylink

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Re: Hard difficulty in 1.2
« Reply #10 on: 1 March 2012, 09:10:03 PM »
Zombies are scary :(

Offline huntman0697 (OP)

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Re: Hard difficulty in 1.2
« Reply #11 on: 1 March 2012, 09:23:54 PM »
Grrrrrr..... * bangs on door* OH SHII--- you get the ideA