You should add classes, you removed mcmmo combat, so classes you can only choose one, and to become another it costs 10,000$ Archer gets the archery mcmmo skills, knights get swords skill, and warrior gets axes skill, and maybe add some other stuff to it on the side.Also if they pick the class they can only use those weapons no other weapons.
Yeah but try to link the plugin that does this.
He is talking about mcmmo rainy. We do it by hand of adding them to certin groups.
I REALLY wish they would add an "Alchemy" or "Magics" (alchemy and enchanting) skill to the MCMMO plugin... this would tie right into it, and make it so if you chose the Alchemist class, you could get more powerful attack potions and higher powers out of enchantments.
I second all this. What would the classes be?
Archer, Knight, Monk/Martial Artist, Alchemist, Axeman, Miner/Smith?
Perhaps a better name for Alchemist would be something like "Warlock" or "Magister".
I'd fucking love to be "Magister Islid", lol.
Well, Warlock would imply more of an evil side to everything.... Magister or Mage sounds better.
P.S. Back in the dark ages and the "witch hunting days", being born on a Sunday was a sign of being a witch/warlock. Being left handed was also "sinister" and were a sign a warlock/witch. I was born on a Sunday and I am left handed (ambidextrous, but I prefer my left hand).
DAMN IT GUYS.
YOU ARE DERAILING THE THREAD.
no offense just trying to lower Ako's stress level
We were discussing names for classes, which was an idea proposed by someone else about a plugin. How is this derailing the thread?
If anything, I would say this comment you just made derailed the thread. Which is unsurprising.
"Goin' off the rails on the crazy train"
But really, I think classes would be a great idea. Personally, I miss my crazy awesome unarmed strike
I think it would be good if there was some sort of power limit - as is, you can get up to like 1000 level unarmed and one-hit kill everyone instantly and it's crazy overpowered. If it could be limited to level 300 or 400, that would be much better.
Frankly, Islid, I have to agree and disagree. I think there should be a power limit.... but I also think that if someone works that hard for something, they should be rewarded. However, my mind skips to mob traps and enderfarms when I think "working hard". Grinding isn't the same as "working hard".
So it truly is a double edged sword on this one.